Upcoming code changes

For announcements from the Immortals.

Moderator: Builders

User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

5.5.2015

* Kick will always drain move, regardless wether it lands or not.
* The Wilder Event negative effect durations have been lowered.
* Basic weaves no longer activate during Wilder Event randomly.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

29.11.2015

* Fixed history command (it was resetting whenever getting a new level).
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

4.12.2015

* Wilder event has altered slightly, now more weaves ought to active.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

13.12.2015

* Higher level mob accuracy has risen a bit.
* Barehands gets more accuracy depending on skill than before.
* Bashing now reduces defensives appropriately.
* Min accuracy when attacking is now dependant on your max accuracy.

Barehands accuracy change is mostly thanks to weapons having accuracy but barehands not getting any accuracy bonus from weaponry.

Bashing seemed to not reduce defensives at all. This has now been recritified.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

21.12.2015

* Weaving while changing room shouldn't be possible anymore.
* Bladeforms put normal attacks on hold while executing.
* Bladeforms can be executed no matter what is in your 'non-primary hand'
(Dual wielding is now possible while bladeforming)
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

22.12.2015

* Axes, staves, flails.. etc, everything but barehands, long blades medium blades and short blades can be mastered all the way up to 99 through use.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

26.12.2015

* Tie has been fixed (hopefully).
* Vanish has been implemented.
* Consider's 'names' have been fixed if opponent is masked.


Report any bugs or similar that you might experience or want changed.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

28.12.2015

* Ravager bladeformpath has been added.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

29.12.2015

* Miedit can be used regardless of having crafting skill or not.
User avatar
Niila
Site Admin
Posts: 527
Joined: Thu May 07, 2009 7:20 pm

Re: Upcoming code changes

Post by Niila »

30.12.2015

* Commented 'autoquest' code out to reduce crashes, hopefully.
Post Reply