Search found 258 matches

by Niila
Thu Jul 26, 2018 8:49 am
Forum: Bug Reports
Topic: Found another stun bug
Replies: 1
Views: 2084

Re: Found another stun bug

Nice find Aisle! Thanks for reporting it.

It should be fixed. :)
by Niila
Thu Jul 26, 2018 8:48 am
Forum: General Announcements
Topic: Upcoming code changes
Replies: 169
Views: 88043

Re: Upcoming code changes

2018-07-26 - Thanks to Triss we found a bug with color processing for excessively large output. One more crash bug gone! - When fighting A with B are fighting together against Y, Y is bashed by target B (who misses the bash) and isn't the engaged target, target B shouldn't stay stunned for minutes a...
by Niila
Wed Jul 25, 2018 10:59 am
Forum: In The Works
Topic: Status command
Replies: 1
Views: 4939

Re: Status command

This project is now complete!

Happy summer to everyone. :)
by Niila
Wed Jul 25, 2018 9:37 am
Forum: Bug Reports
Topic: Appraisal/Con
Replies: 2
Views: 2916

Re: Appraisal/Con

This is fixed too, when we reverted back to the old appraisal system.
by Niila
Wed Jul 25, 2018 9:36 am
Forum: Bug Reports
Topic: Leveling up clears history
Replies: 1
Views: 2324

Re: Leveling up clears history

This too, is fixed. :)
by Niila
Wed Jul 25, 2018 9:33 am
Forum: Bug Reports
Topic: dodge, and maybe aiel?
Replies: 2
Views: 2964

Re: dodge, and maybe aiel?

This has been fixed, thought I'd post here just to confirm that. :)
by Niila
Wed Jul 25, 2018 9:32 am
Forum: Bug Reports
Topic: Cause Drunkeness
Replies: 1
Views: 2425

Re: Cause Drunkeness

The weave time of this weave has been altered to be a lot longer, in order to try to thwart this issue somewhat.
by Niila
Wed Jul 25, 2018 9:23 am
Forum: Bug Reports
Topic: Dying to AOE weave cancels weave
Replies: 3
Views: 3420

Re: Dying to AOE weave cancels weave

I've given this topic some thought, and after a long-winded reflection about the topic, I've made it so that AoE weaves shouldn't stop anymore when they kill something. We'll keep this under surveillance as to how it works, and if it seems game-breaking, we'll make some tweaks to one way or the othe...
by Niila
Wed Jul 25, 2018 8:55 am
Forum: General Announcements
Topic: Upcoming code changes
Replies: 169
Views: 88043

Re: Upcoming code changes

2018-07-25 - Accuracy in status now reflects the accuracy cap properly - Dodge and parry in status should now reflect the current state of their state, regardless whether you're in combat or not (or fighting many..) - Area weaves should no longer stop when they kill one person - Many weaves that did...
by Niila
Tue Jul 24, 2018 8:57 am
Forum: General Announcements
Topic: Upcoming code changes
Replies: 169
Views: 88043

Re: Upcoming code changes

2018-07-24 - Niila - Mobs shouldn't stand up right after being bashed anymore. - Attacking with weaves should now properly trigger the assisting code - Weave costs for single target offensive weaves have been lowered * Lowest level remains the same * Mid-levels have been decreased by a bit * High-le...