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Current gametime:
NE 1141 Taisham 9 @ 8:00
Website update: 2001 June 19 (Maxim)

It's been quite some time since the last update, 3 months actually, and
I'm not sure how long it's been since we last upated the webpages
actually.  However, as you may have noticed, there are new webpages in
some spots, especially here at the front line (from the index page
onwards).  Oh and if you're looking for the old updates page, it's over
here.

That said, we'll try to keep this updated more often, but in actuality
this is probably going to be more like a digest form of the updates posted
in the MUD's bulletin boards.  Those are updated much more often and are
usually flooded with activity (compared to these blasted webpages).  Btw,
you can access most of the general boards that are inside the mud through
the webpages now, by clicking on the "Board System" link to the left.

Now as for the actual update...since it's been so long since we
have updated this we'll give a general status report instead.

There are currently 38 zones open to the public, with a total of 7200+
rooms spread across them.  There are over 3200 unique objects, as well as
over 2000 unique mobiles.  The Wetlanders are the only race currently
available to mortals, but the Aiel are very nearly ready for unveiling
(pun intended) as I write this.  The Aiel unveiling will add another 800
rooms and 6 zones to our list of open zones, thank you very much Loril!

As for how much code is required yet.... Well honestly we're just waiting
until we return to Shawnyve and Mouser's server (once their dedicated line
is properly set up for them), before starting phase two of our beta
testing.  This will involve a player reset, where everyone will
be reset to level 1, their equipment and inventories deleted, trophy lists
reset, history reset, etc. However unless we come across more
combat/experience bugs, there will be no further de-levelings.  That's the
bad news.  The good news is, that anyone who has logged on
mortals to test for us, will either:
  • have their 'show' time expired (thus if you're a channeler but still waiting to 'show', you'll show) or
  • be given a second chance for a special character (such as a channeler or wolfbrother)
I will not try to guess whether or not we will need another reset at the end of phase two, nor how long phase two will last. But I think it will be safe to say that the world we have created will be open at last for real in the very near future (TM).
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Last update: 2009 Jun 17 Suggestions, comments, errors? Contact mirrors@mirrorsmud.net